Research and Markets (http://www.researchandmarkets.com/reports/c66173) has announced the addition of “New Zealand Telecommunications Market Intelligence Report” to their offering.
Each extensive Market Intelligence Report includes the following sections: Economic, Social, Political, and Telecoms Indicators; key data presented in tabular form. Regulation; a summary/overview of the market and regulatory climate, followed by synopses of the regulator's powers and other competition or ministerial bodies to which it reports or with which it co-operates. A summary of the regulations in force, a list of differences in the types of available licences and a list of the licences issued. Market Indicators; the available data is presented in tabular form with commentary and graphics. Major Operators; contact data and company information, including ownership, background where relevant for pan-European carriers, licensed activities, scope of activities/services, recent major equipment contracts, summary of network status, references to major subsidiaries, joint ventures, and alliances. Major Manufacturers; contact data and company information including ownership, background where relevant, manufacturing & distribution activities, recent major equipment contracts, references to major subsidiaries, joint ventures, and alliances. Industry Associations; contact data and organisation information covering background where relevant, activities/objectives and references to members.
The New Zealand telecommunications market is arguably one of the most liberalised in the world, with no statutory or legal barriers to entry. Since 1989, any entity with at least 10 customers has been able to register as a network operator. However, there are still relatively few operators in the market and it seems that new entrants have found it very difficult, not to mention downright expensive, to establish network interconnection agreements with the incumbent, Telecom Corporation of New Zealand (TCNZ, or Telecom).
The most potent threat to TCNZ is TelstraClear, a wholly-owned subsidiary of Telstra of Australia. This company owns an extensive national fibre-optic backbone and has licences to build and operate wireless local loop (WLL) and local multipoint distribution service (LMDS) platforms that deliver services directly to customers, but with no legislation in place requiring the incumbent to open access to its local loop, TelstraClear has been unable to grow as fast as it might wish. The same situation now faces New Zealand's remaining new entrants and has had the effect of limiting the roll-out of new networks, including those based on broadband technologies. TelstraClear has also held licences for cellular and third-generation (3G) mobile telecommunications services, but has elected not to enter this market.
A review of the Telecommunications Act of 2001 was initiated in 2004, carried on through 2005, and culminated in the introduction to Parliament of the Telecommunications Amendment Bill in June 2006. The bill was designed to implement the Labour government's pledge to deliver faster, better broadband Internet access, as unveiled in a pre-budget telecommunications stock-take package in May.
In November 2006, a New Zealand government select committee recommended a number of changes aimed at breaking TCNZ's dominance of the telecommunications market. The committee was recommending TCNZ divide its operations into separate divisions in a bid to force the operator to give competitors equal access to its fixed lines, through the implementation of local loop unbundling. The proposed divisions are network access, wholesale and retail. There was speculation the committee would go further, recommending Telecom would have to sell the split-off operations. However, the committee report said operational separation should not include a requirement that the units be sold off as well. The bill was passed in December 2006, becoming the Telecommunications Amendment Act (No. 2) 2006.
Companies Mentioned In This Report Include:
-- CLEAR Communications
-- Walker Wireless
-- Econet Wireless
-- Central and South Auckland and Counties Power
-- Vector Communications
-- Broadcast Communications Limited (BCL)
-- Transmission Holdings Limited (THL)
-- Television New Zealand (TVNZ)
Except for the bits listing "Econet Wireless" which doesn't exist anymore under this name, CLEAR Communications which doesn't exist anymore it sounds interesting (and BCL, according to Steve in the comments).
A shame Research and Markets don't provide reports for review so I can't really give any indication of the quality of this material.
Skype was updating its status through a blog, with nothing much more than "bear with us" messages.
People started thinking that hackers had infiltrated the network, bringing down essential servers and clients, making the restart harder.
And then comes the "official" Skype explanation for the outage, which makes no sense at all:
On Thursday, 16th August 2007, the Skype peer-to-peer network became unstable and suffered a critical disruption. The disruption was triggered by a massive restart of our users’ computers across the globe within a very short timeframe as they re-booted after receiving a routine set of patches through Windows Update.
The high number of restarts affected Skype’s network resources. This caused a flood of log-in requests, which, combined with the lack of peer-to-peer network resources, prompted a chain reaction that had a critical impact.
Normally Skype’s peer-to-peer network has an inbuilt ability to self-heal, however, this event revealed a previously unseen software bug within the network resource allocation algorithm which prevented the self-healing function from working quickly. Regrettably, as a result of this disruption, Skype was unavailable to the majority of its users for approximately two days.
Blame Microsoft Windows Update! Call the usual suspects!
But I say this is just some story Skype is seeding... Let's see why:
1.Windows Update by default runs at 3am local time. So even if all Windows-based PCs in the world would restart they would not restart all at the same time, but over a 24 hour "follow the sun" period. The entire Skype user based is spread over 24 time zones, not in a single time zone.
2.Windows Update is delivered every second Tuesday of the month, and has been for the last three years. Why it only happened now?
3.Windows Update starts on Tuesday, and counting the timezones, the last country to reach that time would be here in New Zealand, which happens to be Wednesday morning local time. If the problem happened Thursday as claimed by Skype, this was Friday morning in New Zealand, almost two days after the automatic Windows Update.
So, yes, I think the whole explanation doesn't work.
While a vast number of people use Skype for their PC-to-PC communications, some businesses are actually using the service to create a virtual presence in other markets. I wonder how much business was lost on a 48 hour outage for these companies? Will they trust Skype again?
UPDATE: Skype has posted a new blog entry with comments worth reading:
We don’t blame anyone but ourselves. The Microsoft Update patches were merely a catalyst — a trigger — for a series of events that led to the disruption of Skype, not the root cause of it. And Microsoft has been very helpful and supportive throughout.
The high number of post-update reboots affected Skype’s network resources. This caused a flood of log-in requests, which, combined with the lack of peer-to-peer network resources at the time, prompted a chain reaction that had a critical impact. The self-healing mechanisms of the P2P network upon which Skype’s software runs have worked well in the past. Simply put, every single time Skype has needed to recover from reboots that naturally accompany a routine Windows Update, there hasn’t been a problem.
Unfortunately, this time, for the first time, Skype was unable to rise to the challenge and the reasons for this were exceptional. In this instance, the day’s Skype traffic patterns, combined with the large number of reboots, revealed a previously unseen fault in the P2P network resource allocation algorithm Skype used. Consequently, the P2P network’s self-healing function didn’t work quickly enough. Skype’s peer-to-peer core was not properly tuned to cope with the load and core size changes that occurred on August 16. The reboots resulting from software patching merely served as a catalyst. This combination of factors created a situation where the self-healing needed outside intervention and assistance by our engineers.
Since I have a similar hardware (Vodafone vodem USB modem) on another network (HSDPA), and since the Vodafone vodem has been providing really poor performance, as my first test I had to compare those two devices.
First impression? I am highly impressed with download speeds when comparing with the HSDPA USB option.
I have a variety of connections available here - Vodafone vodem HSDPA, Vodafone Merlin XU870 HSDPA, Telecom Sierra Wireless CDMA EVDO AirCard 595, and now the new Telecom Sierra Wireless CDMA EVDO AirCard 595U, so I had some experience with mobile data and what to expect from different hardware and network conditions.
I used the vodem with my UMPC because it is a device with USB ports only - no PC Card or Express Card slots. On my laptop I was using the Telecom AirCard 595 because it gave me better performance, coverage and it was the only one working on Windows Vista 64 bit (both the vodem and the XU870 work with 64 bit now, but I am sure Vodafone have not released the drivers to the world yet).
When I first got the Vodafone vodem I could use it from my home office and get an average of 800 Kbps downloads as shown on picture 1 from June 2006:
Since then Vodafone changed something in this area because my voice calls are terribly noisy and mobile data speeds have gone down. How much down? To the bottom, as you can see on picture 2 from today (August 2007):
Wow! Is this a difference or what? It's slower than dialup. This is from the same home office where I tested the same vodem one year ago. See how the network speeds went down? This is consistently the result I get here using the vodem.
Now this is the new Telecom Aircard 595U, on the same UMPC, in the same location, just minutes before I tested the vodem:
No comparison! I just hope Telecom New Zealand manages to actually keep this service when migrating to their new, recently announced HSDPA network. Because on CDMA EVDO it rocks.
To be fair, I tested the Vodafone vodem again, and if though it wouldn't get close to the CDMA speeds, this time it was much better, closer to what I would expect. It also shows how wildly the service fluctuates:
I have talked to someone at Vodafone and we will have this traced to check for cell capacity alarms, etc. I will keep you posted...
Very impressive is the 1 kilobaud interface for cassete and "pseudo-compiled" Apple Basic free! Also note it can be upgraded to 16K RAM, "when they [chips] become available".
It was also known as Apple I.
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I know this is not the first company with this kind of irrelevant content in their T&Cs. But frankly, what a waste of time even thinking of writing this, and then having someone from a legal team analysing it to see if the words "work" together.
You can read more here on the New Zealand Post Terms and Conditions - and guess what? I am not linking to New Zealand Post, I am linking to Google. Take that.
Sorry guys, this has already been talked about exactly one year ago - and believe me a lot of people inside Telecom New Zealand know about this. It's nothing news... News would be if the price actually dropped.
And David,WAP data prices are not the same as the open Internet data prices. Comparing the British Vodafone prices with New Zealand prices is a common thing, but they have a huge competition there. This explains the lowest price point at which they offer their services there.
Back to the whole discussion on mobile data roaming prices. Vodafone New Zealand charges $10 per megabyte for data roaming on Vodafone and partners' networks, and $30 per megabyte on any other network.
When asked why $30 per megabyte Vodafone officials say "it's what they charge us". This is wrong in so many levels. How could be possible that a GSM operator in Malta charges exactly the same as a mobile operator in the U.S.? Surely they charge different prices per megabyte, seeing their infrastructure and cost is completely different.
If they were really only passing the costs to consumers then I'd expect to see different mobile data roaming prices depending on where you are actually using the data, with probably cheaper prices in the U.S. and Europe than Asia and Australia.
Back to local costs., not all is lost. If you see Vodafone's 3GB plan for $79/month with an optional 100% allowance for only $10 then we're talking of 6GB mobile data for $89/month, which is really good compared to landline broadband (these are prices on open plan, seeing that I really hate contracts that are only good for operators).
When you sign up for Geekzonemail you get a full web-based e-mail service powered by Microsoft Windows Live Hotmail and includes includes a @geekzonemail.com e-mail address of your choice, which is also a Windows Live ID that allows you to log in to services such as Windows Live, Windows Live Messenger, Windows Live Spaces and more.
All accounts come with 5 GB (gigabytes) of free storage, antivirus scanning for attachments, contacts management, and calendar.
You can access your Geekzonemail through the webmail interface, mobile browser or using the free Microsoft Outlook Connector to access the service directly from within Microsoft Outlook 2003 or Microsoft Outlook 2007.
The geekzonemail.com ID can be used to login into Windows Live for Windows Mobile on your Pocket PC or Smartphone, providing you with free push e-mail to your smart device, plus access to Live Messenger. You can also use Windows Live Mail client.
If you want an email address use my contact page.
This is not only for our Geekzone readers, but for everyone who wants a new e-mail address.
The Windows Search Technologies Overview for Business Customers is a XPS document written by Arvind Mishra, Product Manager for Search, covering search from an enterprise perspective, but with lots of insights that would be of interest for personal use and small business as well.
This is one "exclusive", seeing this document is not yet available (soon on the Microsoft site somethere), but the folks at Microsoft were nice to let us share this with you.
So after a while I decided to leave Pownce completely behind... Pownce does offer a client based on Adobe AIR, but it won't import anything for status, and it's not at the same level of user numbers as Facebook.
So I used to have an arrangement like this:
Manually update Geekzone Friends;
Manually update Facebook;
Manually update Pownce;
Pownce personal RSS feed routed to Jaiku;
Jaiku personal RSS feed router to Twitter through Twitterfeed.
I've now removed Pownce out of this to something like this:
Manually update Geekzone Friends;
Manually update Facebook;
Facebook personal RSS feed routed to Jaiku;
Jaiku personal RSS feed router to Twitter through Twitterfeed.
Granted the first two in the chain currently do not have a way to import feeds, but they can be used as the top of the chain. Since Geekzone Friends provide a personal feed (with more filtering options coming soon), then it would be great if Facebook actually accepted some input from RSS for its user stauts.
And if Pownce ever consider this again and start accepting RSS feeds as input for their status then I would be happy to add it to the mix again.
As for Geekzone Friends, as I said, there are some more custom filtering options coming for the RSS feeds - and I am working on actually importing feeds for Geekzone Friends Status. Just give me some time.
What kind of marketing decision is this?
According to the press release, the Xbox 360 Halo 3 Special Edition Console comes on an exclusive ‘Spartan green and gold’ finish and comes bundled with an "exclusive collection" of matching Halo 3 accessories.
But no Halo 3 game.
Owners will have access to Halo 3 Gamer Pics and Theme, only available via Xbox LIVE download.
The Xbox 360 Halo 3 Special Edition Console contains these components:
• Halo 3 Special Edition Console
• Halo 3 Special Edition Wireless Controller
• Halo 3 Special Edition 20GB Hard Drive
• Halo 3 Special Edition Wired Headset
• Halo 3 Special Edition Gamer Pics and Theme
• Component HD AV Cable
• Ethernet Cable
• HDMI Port
• Play & Charge Kit
• Xbox LIVE Silver Membership
• One-month Xbox LIVE Gold Membership
But no actual Halo 3 game.